Greetings, I'm Laura Beth Fulton!

My focus lies in human-computer interaction, where I specialize in creating intuitive and accessible wearables (with thoughtful research impact on design, interfaces, and features).

As a Senior User Experience Researcher, at Google logo  I pioneer research methodologies that enable rapid product iteration and feature evaluation, defining standards of usability and user satisfaction. I moved from Product Management into User Research to strengthen my influence in advocating for users and discovering product opportunities.

My roles in Product have spanned a spectrum of responsibilities: coordinating research with vendors at scale, strategically presenting to and advocating for product decisions with senior leadership, and collaborating cross-functionally with product partners on engineering and marketing sides.

Carnegie Mellon Logo is where I earned my Masters in Human-Computer Interaction and I retain ongoing relations as an appointed Adjunct Professor teaching the course 'Design for Production and Sustainability' with their Integrated Innovation Institute.

Prior to my work at Google, I have 4 years of experience in Product through various roles (often aligning User Research and Product KPIs). I worked with engineers and designers on research for gaming technology at EA, explored understanding and voice design at  Apple , and impacted IoT and hardware device products at   Microsoft .

I'm a researcher at heart, and I discovered Product and UX Research through my love of the scientific method. I have authored journal publications, earned a United States Patent, and presented at national and international conferences and competitions.

I am also a proud advocate for women in STEM. I am a reviewer for Grace Hopper, IEEE Women in Engineering volunteer, and judge for regional science fairs. An inititive I am proud of is connecting young girls to mentors. I have over 10 years of experience advocating for women in STEM; this includes sharing tech with girls and underrepresented students as a Microsoft YouthSpark Ambassador and co-founding "She Innovates," an all female hackathon at the University of Pittsburgh.

404
404

Corporate Experience


Google logo  
Senior Design Researcher, Mountain View, California from 2020 to Present

Leads mixed methods researcher to define physical and digital user experiences for Pixel Ecosystem Products.

Most recent products that my research has impacted include the Pixel Buds Pro 2. For the Pro 2s, I led Human Factors customer research with our team’s first dedicated studies in APAC; this resulted in an additional fit SKU to meet 90% satisfaction for target users.

In the hearable category, other launched products include the first Pixel Buds Pro generation and a cost-down active bud Pixel Buds A-Series.

My research has also been pivital with key studies resulting in product decisions with comfortable thermal targets, band design optimization and sku selection, and single-handed gesture research (defensively published Patent for accessbility) for the Google Pixel Watch.

Qualitative and Quantitative Research Methods
Research Strategy
Storytelling: Presentations, Videos, Infographics
Foundational Study Design
Vendor Communication
Heuristic Reviews
Human 3D Modeling
Anthropometrics
Semi-structured interviews
Survey Design
Usability Study Design
Mentorship
Executive Design Recommendations


Product Manager for Game Creation
Conducted research with Development Directors, prioritized models, and defined metrics for new game technology.

Contextual Interviews
Metrics + Data Analytics
Roadmap Planning
Test Plan Specs.
A/B Testing
Communication


Engineering Program Manager Intern
Created mock-ups, voice-interaction user-flows, and produced data-driven insights to improve Siri, Apple's Voice Assistant.

Competitive Analysis
Voice Interaction
User Flows
Design Experiments
Quantitative Data Analytics
Mock-Ups


Hardware Product Design Intern
Designed simulations to ensure quality for the Surface Slim pen to accompany the Surface Duo. Traveled to China to assist EV build.

CAD 3D Modeling
GD&T
Failure Analysis
Design for Manufacturing (DFM)
Fixture Design
Statistical Analysis
Mechanical Testing


Project Mngt. & Software Engr. Intern
Developed and open sourced code for running Windows 10 Apps on Raspberry Pi. Published instructions and demo to Windows Community.

Requirements + Specs.
Integration: Touch + Display
Code Development (C++)
Testing
App Development
Open Source Documentation

Select Research




NSF Summer Research Fellow
Advanced nanophysics research on nanopore material relevant to DNA sequencing and encoding information. Contribued to published work as author in ACS Nano and APS Journal. Presented as Plenary Speaker at Harvard's National Collegiate Research Conference (NCRC).

Blender 3D Modeling
Nanofabrication
Experiment Design
Lab Testing
Data Analysis
Technical Writing
Scientific Presentation


Invited Researcher
Conducted research to improve Rosetta Commons software (C++, Python) for canonical antibody prediction. Relevant for drug design and identifying onset of genetic mutation.

Biocomputing
Predictive Protein Modeling
Writing Tests
Open Source Documentation

Multi-Modal Projects




Lucid Drums VR
Built a VR Game which leverages hand-tracking and automatic beat recognition. Team won grand prize for “Most Creative Hack” out of 197 projects.

Virtual Reality
UI/UX Design
Asset Creation
Animations
Game Development
Demo Playtesting


Getting Playful with Explainable AI Visualization
Computer vision game designed to help people learn about image recognition. First authored ACM CHI paper.

Computer Vision
UI/UX Design
Heuristic Evaluation
Data Collection
User Playtesting
Project Management


Assistant to Remember Family Recipies
Envisioned the Familiar Recipe Google Assistant skill to capture recipes, along with memories associated with them, in a dynamic form. Incorporated accompanying visuals through screen and wearable interface design.

Voice User Interface (VUI)
Scenario Modeling
Script Design
Wearable Watch Interfaces
Database Recall / Memory Storage


NewsFeel for Curated Conversation
Facilitated research studies and designed NewsFeel, an app to reduce cognitive load in finding diverse news and encourage empathy in discussion.

Mobile-First Design
Competitive Analysis
Storyboarding
Usability Testing
Rapid Prototyping
Empathy Mapping
Experiment Design
Focus Group Studies


Design for Pitbull Fostering
Led service design research and created mobile-first prototypes for redesign of fostering application for local Pittsburgh NPO.

User Research
Customer Journey Mapping
Guerrilla Research
Personas
Speed Dating
Rapid Prototyping


IoT AI to Help Kids with Autism
Used facial recognition to detect emotion and lead a team to help therapists coach children with autism.

Rapid Development
UX Design
Integration: Hardware + Software
User Research
Conversation Design